using UnityEngine;

[DefaultExecutionOrder(100)]
public class Chapter03_07_1_ScriptManger : MonoBehaviour
{
    // Start is called before the first frame update
    private void Start()
    {
        Debug.Log("Script Manager");
    }

    // Update is called once per frame
    private void Update()
    {

    }

    [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)]
    static void Main()
    {
        Debug.Log("Main");
    }
}
